Bobrovnyk S.M.
NTUU “Kiev Polytechnic
Institute”, Ukraine
ROLE-PLAYING GAME IN
TEACHING FOREIGN LANGUAGES
In modern pedagogics, role-playing game is considered as
a specific kind of human activity, aimed at the reflection of reality, in
particular, the work of people, their life and social relations. The
nature and content of the role-playing game are social by nature and are
determined by specific cultural and socio-economic conditions of life.
Role-playing game as a foreign language teaching method is focused on the
reflection of reality and reproduction of social and cultural relations in
another language. It is particularly organized activity that requires mental
and emotional forces. It always involves a decision - what to do, what to say.
The desire to address these issues aggravates mental
activity of participants in the game. In this kind of activity rich training
opportunities are hidden. That
means the game is the development of cognitive sphere of people: perception,
memory, creative thinking, language development and formation of speech skills,
because mastering the language skills of a foreign language is similar to the
mastering of language skills of native language. On the basis of the
role-playing game a new activity - teaching begins to develop. The game, first of all, has lots of fun. The sense of
equality, passion and atmosphere of joy, a sense of easiness of the task, all
this gives the learners an opportunity to overcome shyness, that hampers to use
new words of the foreign language in speech freely.
Role-playing game is
believed as self-expression of a person, a way of his or her self-development,
thus implementation of this method in training will be justified for different
age groups. Role-play as one of the methods of human activity, complicated and
interesting phenomenon that attracts people’s attention of different
professions, and undoubtedly, it has a great application in learning of foreign
languages. Being an unproductive activity, the game has a motive, which is not
in its results, but in the process itself. Motivation plays a great role in
educational process, as it promotes the activation of thinking and interest to
both the implementation of a specific task and the learning process as a whole.
Role-play is a strong motivating method that satisfies the need of the learners in novelty of the studied
material and diversity of the exercises. In the process of role-play the consolidation
of linguistic phenomena occurs firmly in the memory, and the interest and
activity of students are increasing. Role-play is a conditional reproduction of a real practical activity by its participants; it creates conditions of real
communication. The effectiveness of training is stipulated primarily by an
increase of motivation and interest to the subject. As a model of interpersonal
communication, role-playing game is the need for communication which stimulates
interest in participating in the dialogue in the foreign language.
A teacher plays the role of a facilitator,
spectator, and participant. Learners can
need new vocabulary to be 'fed' in by
the teacher. The teacher
watches the role-play and offers comments and advice at the end. It
is sometimes appropriate to get involved and take part in the role-play. Teachers should keep the playing real and
relevant trying to keep the roles of the game as real to life as
possible. Learners working in the business world may find it easy
to role-play a business meetings with colleagues from
abroad. Students of technical universities can be given
situations at the factory participating in production line or at the conference
discussing something with their collegues.
Gillian Porter
Ladousse in his book “Role
Play” shares his ideas about role-playing game. This book contains stories to
read and the tasks as post-reading to paly the situations, e.g. “Imagine you were one of the customers of the
pub or a witness of an incident, describe
the situations what you saw and act in roles of a policeman or a passer-by,
etc.
Mastering the role-playing games in the classroom of a
foreign language has a direct "bridge" to the realities of modern
life, that is, prepares learners for everyday communication in a foreign
language environment.
American psychologist George Gerbert Mid in his book
“Mind, Self, and Society: From the Standpoint of a Social Behaviorist”
considered a game as a general model of formation that psychologists call “collecting
of ego”. A game is a sphere of self-expression, self-determination,
self-control, self-realization of a person.
Role games help to create
psychological readiness of the learners to speech communication, they make
natural necessity of frequent repetition of the learning material, and they
train learners to choose the necessary speech patterns.
Role-play accurately reconstructs the atmosphere of
communication. The participants of the role-play are fixed to a definite role;
they are involved in certain relationships in the frame of a concrete situation
that is supposed to get involved in various speech reactions, including
emotional ones as well. The participants of the role-play have the need to
express joy or anger, excitement or disappointment. They have to find the means
to express their emotions. Role play activates striving for the contact with
each other and the teacher. It creates conditions of equality in speech
partnership, ruins traditional barrier between the teacher and the learner.
Role play gives an opportunity to speak and, thus, to overcome the barrier of
uncertainty. In usual discussion learners-leaders tend to get hold of the
initiative, and timid ones prefer to remain silent. In a role play, each
learner gets a role and is supposed to be an active partner in speech
communication. Due to the games learners acquire the following elements of
communication as ability to start a conversation, keep it or interrupt the
person who they are talking to if it is necessary at a definite moment or agree
with him or her or reject his or her opinion. Learners also develop their
listening and speaking skills, their ability to ask questions, etc. Thus,
role-playing game is an inherent method in
teaching foreign languages.
1. Gillian Porter
Ladousse Role
Play Oxford University Press. 1987 – 181 p.
2. George Herbert Mead. Mind, Self, and Society: From the Standpoint of a
Social Behaviorist. University of Chicago Press.
2009 – 440 p.