Педагогические науки/ 5. Современные методы преподавания

Жамбаева А.К.

Костанайский государственный университет им. А. Байтурсынова, Казахстан

The method of projects in university education

For motivation student to master of information technologies need new methods of creating a situation of novelty and relevance of the issues under investigation, must be connected to the content of the activities of life, public and private awareness of the importance of studying the development of computer communications, which is realized by the project activity.

The basic thesis of the modern understanding of the project activity: "Everything I learn, I know what it is I need and where and how I can apply this knowledge." Thus, the project method allows you to find a reasonable balance between academic knowledge and pragmatic skills. The method is based on the idea of ​​the projects focus on teaching and learning of cognitive activity on the result obtained in the solution of any significant problems with the practical side or theoretically.

Work on projects is divided into three phases: preparatory, basic and final. At each stage, certain tasks are solved, character of the students and the teacher is set.

Activities of teacher at different stages of changing. During the preparatory is initiating a  idea of project or creating an environment for the emergence of idea of project, as well as providing assistance in the initial planning framework. At this stage it is crucial statement of the so-called triad of questions: fundamental, problematic and training questions. Setting a fundamental question allows to avoid problems such as performance of some unrelated tasks, resulting in a weak understanding of the meaning of key terms, ideas, concepts, processes and phenomena.

On the basic stage - the teacher acts as an assistant, coordinator, consultant on separate questions, a source of additional information. At the final stage is increasing the role of control and evaluation function.

Working with _ technology of project, should be noted that there was a following system in the teaching of computer science: students initially get basic theoretical knowledge, without which it is impossible to understand the essence of the project. Then skip ahead to practical training, the content of which corresponds to the total system of knowledge and skills of students on the basic course of computer science discipline. After that you must go to the actual implementation of projects, which aimed at the application of knowledge gained outside the traditional situations, and it is desirable haved practical value.

Project method allows to solve diverse problems: providing systems thinking and aspirations of students for the extraction of knowledge, skills, receiving knowledge  off one's own bat and theoretical analysis of the literature or the experimental data; Training  an application of knowledge to solve practical or other problems, self-esteem, develop communication and research skills.  That implies varied and diverse communication, analytical activities, identify problems, build hypotheses, planning and conducting experiments, observing the results and their analysis, summary, conclusions, reports at various conferences, etc.

Example of using a project in computer science can serve as a project "Sociological survey." Type of the project is research. When studying of information processing, the project could be interesting, for example, for future psychologists, political scientists and marketers, choose the form of a poll or socially significant themes can be left for a student, the data obtained during the investigation should be handled by the software, for example, by a programme Microsoft Excel.

The planned result is obtain quantitative characteristics of of various social phenomena, and present the data in structured tables and graphic illustration in the form of diagrams.

The purpose of this a project is develop the skills of gathering information through interviews or questionnaires, practical use of existing knowledge for process the results by the software, self-construction diagrams obtained of tables.

This project allows you affect more real and significant problems, which requiring integrated knowledge, research results for its solutions are one of the most important factors to increase learning motivation, and use of computer technology. That helps to reduce overwork and improve the creativity of students.

Literature

1. Intel ® «Обучение для будущего» (при поддержке Microsoft): Учеб. пособие. – 5-е изд., испр. – М.: Издательско-торговый дом «Русская Редакция», 2005. – 368 с. + CD.

2. Полат Е.С., Бухаркина М.Ю. и др. Новые педагогические и информационные технологии в системе образования: Учебн. пособие для студ. пед. вузов и системы повыш. квалиф. пед. кадров - М.: Академия, 2002 – 272 с.