Ìàòåìàòèêà / 5. Ìàòåìàòè÷åñêîå ìîäåëèðîâàíèå

Romanuke V. V., c. t. s., associate professor

Khmelnytskyy National University, Ukraine

Five variants of generating nonregular projector optimal strategy in a three-dimensional problem of minimizing maximal imbalance for removing uncertainties and their relationships to start finding projector optimal behaviors continuum

Surely that every mathematical model is encircled with uncertainties of its parameters. Speaking more globally, there always are several similar but different mathematical models to an event or process and the problem of selecting the single model begets uncertainty. Actually, there may be underlined the following categories of the uncertainty origins: the uncertainty of the parameter, defined on a set of values, the uncertainty of the function, defined on a functional set, and the uncertainty of the mathematical model, defined on a set of mathematical models of the definite class, describing the same event or process. It is clear that the uncertainty of the parameter, given either in scalar or vector form, is the lightest problem to be solved, using a decision making theory model or game modeling. However, even the simplest antagonistic game models are tinted with a lot of peculiarities, becoming apparent only within special conditions. As a pattern to the said, there is a three-dimensional problem of minimizing maximal imbalance for removing uncertainties [1] as the defined on the hyperparallelepiped

 

                                  (1)

 

antagonistic game, having the kernel

 

                                    (2)

 

as the function of the pure strategies  of the first player and of the pure strategies  of the second player, where . Here the optimal game value is found as

 

.                                        (3)

 

For most cases the optimal behavior of the second player (projector)  is determined by the roots  of the relationship [1, p. 19]

 

,                                              (4)

 

giving the optimal game value (3) and projector optimal behavior regular components

 

,  .                                    (5)

 

But that regularity may be disregarded if one of the following is true:

 

 by ,                                      (6)

  ,                                        (7)

 by ,                                      (8)

  ,                                        (9)

,  

by  and  for .                                  (10)

 

Those variants (6) — (10) generate nonregular projector optimal strategy as they stipulate the corresponding inequalities instead of (4):

 

,                                             (11)

,  ,                 (12)

,                                              (13)

,  ,                                (14)

 

and

 

,  , 

,                                  (15)

 

by  and  for . Clearly that equalizing the inequalities (11) — (15) in finding projector optimal behavior will give continuum of its optimal strategies in every of the disclosed five variants.

References

1. Ðîìàíþê Â. Â. Ìîäåëþâàííÿ 䳿 íîðìîâàíîãî îäèíè÷íîãî íàâàíòàæåííÿ íà òðè êîëîíè îäíàêîâî¿ âèñîòè ó áóä³âåëüí³é êîíñòðóêö³¿ ³ çíàõîäæåííÿ îïòèìàëüíî¿ ïëîù³ êîæíî¿ îïîðè / Â. Â. Ðîìàíþê // Ïðîáëåìè òðèáîëî㳿. — 2010. — ¹ 3. — Ñ. 1825.