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Candidate of Science Yerezhepova
S.K.
MSc
Popkova Y.V.
D.Serikbayev
East-Kazakhstan state technical university, Kazakhstan
A Creativity Basis for Technical University Classes in
Russian and English
Currently engineers with creative and offbeat approach to workplace
problem solving are socially demanded.
It is due to the pace of development of information and communication
technologies human consciousness is required. Modern educational track affords
ground for all the students to display their talents, creativity and realizing
personal prospects. The following criteria correspond with the progress trends
in education characterized by teaching oriented for students personal
capabilities.
According to
the modern literature analysis, modern educational goals and values, its
challengers, scientists, educators and psychologists conclude that the
principles for possible ‘mechanism of adaptation, creativity, reflection’,
‘saving the child’s individuality’[1] are necessary to design.
The question of shaping and developing individual creative qualities
have been worked out by some researches. So, in the early 80's G. Altshuller and I. Vertkin in
their studies founded that, a creative personality has the following basic
qualities regardless of the activity nature:
-the student’s ability to set a creative goal and subordinate his
activities to its achievement;
- the student’s ability to plan and control his activities;
- high workability;
- the ability to find and solve problems;
- the ability to defend his point of view [2].
It should be also noted
that all these qualities are to be acquired, more precisely - self-acquired
throughout one’s life. Though we cannot deny that each person has certain inherited predispositions to one or
another activity.
Higher education aims at systematic developing student system of
abilities that form the creative and moral qualities of an individual.
Ò. Davydenko, I. Kotova, A. Savenkova focus on the defining means to increase the
productivity of student’s cognitive activity, organization of joint creative
activities.
The experimental psychological studies by R. Granovskaya, V. Druzhinina, B. Kossova, A. Leontiev consider the
development of creative abilities of students, especially their shaping in
educational and extracurricular academic activities.
The basis for determining the characteristics of the
student creative activity are the works of famous Russian educators and
psychologists A. Belkin, L. Bozovic,
L. Vygotsky, V. Davydov, V.
Petrovsky, E. Polat, and
some others.
Methods of managing the creative processes of the individual
intellectual activity and the technology of diagnosing the creative abilities
of students are studied in works of I. Podlasiy, P. Torrens,
E. Tunic, and L. Shragina.
The problems of the organization of creative
situations and methods for their solution with the help of heuristic and
algorithmic methods are developed by G. Altshuller,
V. Andreev, I. Lerner, and A. Khutorsky.
The above mentioned studies reflect the diversity of scientific ideas
and practical approaches to the organization of creative activity of students
in the educational process.
A number of researchers stick to the following
concepts as: “creative abilities”, “creative tasks”, which correspond to the
concepts of “creative activity”, “methods of organizing creative activity”. A
review of the literature has shown that the views of scientists on these
concepts are ambiguous.
When defining the concept of “creative abilities” we,
as well as A.Khutorsky, understand by creative tasks “the complex
student abilities to learn to perform actions aimed at creating some new
educational products”[3].
The problem of determining the components of student
creative abilities remains controversial in up-to-date scientific literature.
Based on the research of such scholars as G. Altshuller,
L. Vygotsky, V. Druzhinin, Ò.V. Kudryavtsev,and A. Petrovsky the
following set of student creative abilities can be named: creative thinking,
creative imagination and the application of creative methods by students in the
process of performing creative tasks.
Despite the various interpretations of the selected
components of creative abilities in the scientific literature, many scholars
note that to develop creative thinking and imagination, students need to
develop the ability to solve creative problems involving systematically and consistently
transforming reality, connecting incompatible, leaning on the subjective
experience of students, that is the basis of systematic, dialectical thinking,
arbitrary, productive, spatial imagination, applied Heuristic and algorithmic
methods of organizing student creative activity.
Especially it should be said about
the technology of French workshops, which are based on the ideas of free
education and creative self-development of the individual (J. Rousseau, L.
Tolstoy, J. Dewey, J. Piaget, M. Montessori), implement the activity approach
to learning L. Vygotsky, A. Leontiev,
S. Rubinstein) and principles of personality-oriented education (E. Fromm, K.
Rogers, E. Gusinsky, V.Serikov,
E. Bondarevskaya ). The theoretical basis of workshop
technology was created by the scientists of the French group New Education(A.
and O. Bassis, M. Duke, and P. Collin) [4].
It should be noted that at present the person is in
demand not so much owning the sum of knowledge, as capable of creative
creation, of adopting an unconventional solution, able to predict, invent, and
show initiative.
There are some research
methods designed to capture the dynamics of creative personality development the
in social space, to identify the type of personal life programming.
A special place in creative tasks is
played by game forms. They can be used as an element of the lesson. Creative
tasks are easily selected according to the thematic principle for each section
of the course program. Games can be a convenient form of actualization of
knowledge (at the beginning of the lesson or before starting to study a new
topic); “Warm-up”, necessary during the training, at the end of the training
session. In the form of the game can take a whole class (for example, classes,
conferences, auctions, debates, travel, examinations, etc.).
Cinquain is a form of free creativity, carried out
according to certain rules. This activity is increasingly used by teachers in
the classroom. The rules for writing cinquain are as follows:
- the first line has one word written - a noun (this
is the topic of the cinquain);
- the second line
has two adjectives, relating to the topic;
-on the third line contains three verbs,
describing the actions relating to the topic of the cinquain;
- the fourth line has a whole phrase, a sentence
consisting of several words, with the help of which a student can characterize
the topic as a whole, express his attitude to the topic. Such a sentence can be
a set expression, a quotation, a proverb or a sentence composed by the students
themselves in the context of the topic;
- the fifth line contains a summary word that gives a
new interpretation of the topic, expresses the student’s personal attitude to
the topic.
Studying the topic Vocabulary, you can create a cinquain:
Word
Bright, accurate
To use, to understand, to write
The word is an expression of thought.
Communication
When composing a cinquain,
students realize their personal abilities: intellectual, creative, imaginative,
etc. A properly composed cinquain has a bright emotional
coloring.
Along with this, in the classroom we apply problem
situations that arise as a result of encouraging students to put forward
hypotheses, preliminary conclusions, and generalizations. Being a complex
device of mental activity, generalization presupposes the ability to analyze
phenomena, to highlight the main thing, to abstract, compare, evaluate, and
define concepts. At the same time, any cognitive activity requires a person to
be able to operate not only with common methods, but also with specific ones,
which is conditioned by the content of the studied subject.
A necessary attention should be paid
to the diversity of new pedagogical technologies, which are aimed at the
realization of the personality-oriented approach. It includes a design method
of teaching, where the ‘ego-factor’ (i-factor) is
widely used, involving the refraction of all learning through the personality
of the learner, through his needs and interests [5].
The project method allows us to
develop the students creative abilities, by activating their knowledge from
different fields in solving one problem, gives students the opportunity to
acquire practical skills in applying the acquired knowledge, in addition, we
also develop originality and accuracy, fluency and flexibility of thought.
In the
project activity, the learning process is aimed at the learner, where, first of
all, his interests, life experience and individual abilities are taken into
account. The technology of educational design “... allows not only and not so
much to teach as to help, to study the child, to direct his cognitive activity”
[6]. When mastering the project method, it is necessary to understand that they
can be different. So, the researchers distinguish the following projects:
creative, adventure(game), information, practice-oriented.
Any project work
aimed at teaching Russian/English as a foreign language means creating a
situation that is as close as possible to the conditions of real communication
with an emphasis on independent work of students (individual and /or group).
The choice of a topic should be directly related to the conditions in which the
project is being implemented and is usually of great interest to participants. The
choice of language material, types of assignments and work consistency is also
carried out in accordance with the purpose and theme of the project.
One of the most
important conditions for the project is a visual presenting the results. All of
the above is the feature of a project method. It is noteworthy that the method
of projects implies focusing on group (team) study of the subject, instead of
trying to do it individually, which is sometimes much harder. All main
activities are to be carried out in pairs or in small groups. The teacher in
the project is assigned the role of coordinator, expert, and additional source
of information.
Thus, the traditional educational process is focused
on the transfer of ready-made knowledge and weakly ensures the formation of
personality, successful in the professional sphere and skillfully interacting
with other people. Today, it is necessary to acquire and develop the creative
qualities of a student, as one of the most important conditions for
professional career is precisely the criterion of creativity.
Using the system of creative assignments, contributes
to the development of creative potential, student creative abilities in the
process of educational activity on the basis of cooperation, free choice, and
teaching without coercion.
We believe
that one of the main conditions for the formation of creative abilities is the formation
of a unified system of theoretical and practical types of student activities:
educational, project, and research.
Intensive
independent work, joint research work involve students in solving problem
situations in class. The method of projects enables the development of
cognitive interest and student creative abilities in joint work. Joint work
within the project teaches students creative communication, mutual
understanding, cooperation, and initiative.
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