Современные
информационные технологии / 3. Программное обеспечение
Student Demenchuk A.
National Technical University of Ukraine
“Igor Sikorsky Kyiv Polytechnic Institute”
Role of NonPhotorealistic Rendering in contemporary book illustrations
The growth of computer technology was a powerful
impetus for the development of innovations in book design. However, despite the
widespread usage of computer graphics in book design, the related problems have
not received sufficient coverage in the available theoretical sources. The
exception are educative publications, a kind of self-instruction for users
(see, for example: [1], [2]). However, as rule in such publications the
problems of book illustration are not touched and the analysis of computer
graphics as an art form is not given enough attention. Meanwhile, computer
graphics is an important innovative means of artistic creativity, and research
in this area is timely and relevant. It determined my interest in this issue.
In this article I will try to identify the distinctive characteristics of
computer graphics as a specific type of art, to uncover the features of
non-photorealistic visualization and to describe the tools for performing book
illustrations using computer technology.
The term "illustration" can be understood
in different ways. In a broad sense, this is every image that explains the
text. There are many drawings, works of painting and sculpture, which were
performed on literary topics, but at the same time had an independent artistic
significance. O. Daumier's paintings, based on the novel by M. Cervantes
"Don Quixote", V.Serov's drawings to IA Krylov's fables and many
other works of this genre, are widely known. In a narrow sense, illustrations
are intended for perception in unity with the text to help to better understand
the content, more specifically to imagine the era, life, the environment of the
characters of the book. Computer graphics allow artists to realize ideas that
are difficult to do using traditional techniques. Computer graphics is increasingly
integrated into the book illustration sphere, competing with traditional
techniques of drawing. What is the difference between the computer graphics
product and the traditional artist's illustration? It is generally accepted
that with "manual" work, the illustration is endowed with special
expression. Indeed, using the artistic possibilities of traditional means of
drawing, texture and direction of movement of a brush or other instrument, the
artist not only determines the form, but also gives the picture energy and
rhythm. Using computer graphics for artistic design, it is necessary to clearly
realize that the computer here acts as an artist's tool, like a pencil, pen or
brush, but, of course, having its own specific capabilities. A number of unique
properties that this kind of art has, distinguishes it from all the traditional
ways of creating a graphic image. First of all, it's easy to manipulate with the image, the ability not only to erase some of its parts and add new ones, but also
replace one color with another, brighten, darken or even change the whole color scale. Using the graphical editor, you can create
complex multi-color compositions on the computer screen, edit them, change and
improve, enter various font elements in the drawing, and get ready-made printed
products based on the created compositions.
We should recognize that since the advent of
computer graphics, emphasis has been placed on the creation of photorealistic
images. The methods of creating such images are quite complex, but the result
is an image that looks unnatural, although the details are drawn very
accurately. The desire to eliminate this deficiency led to the development of a
new direction in computer graphics, widely used in book illustration, and
called NonPhotorealistic Rendering (NPR). NPR includes methods of imitating
traditional artistic material styles and means. At the same time, most of NPR
methods are modeling traditional art forms: 1) painting: watercolor, simulating
various configurations of brush strokes; 2) drawing: ink, pencil, charcoal,
pastel. Software (digital tools) used to create CG NPR illustrations include
widely used graphics editors Adobe Photoshop, Painter, and of course hardware,
such as different configurations of graphic tablets from different
manufacturers. The most professional are the digitizers of Wacom. Graphic
tablets significantly facilitate the process of digital drawing, allow you to
create the effect of the force of pressing and tilting the pen. The main task
of NPR is to combine the beauty and emotionality of traditional artistic
representations with the speed and flexibility of computer graphics. NPR
provides artists and designers with new opportunities for creativity - they can
take advantage of computer graphics, and at the same time, illustrations made,
in fact, traditional means, do not lose visual appeal and emotional
expressiveness. CG NPR-illustrations differ in the synthesis of brightness and saturation of colors, characteristic for computer graphics,
with the materiality and vivacity of art techniques that are typical of
traditional types of drawing.
In this article, it was important for me not to
describe the technology of preparing computer book illustrations, but to show
that this kind of graphic art is realized on the basis of a complex and
multifaceted synthesis of the laws of traditional artistic representativeness
and the possibilities of computer programs. Nonphotorealistic visualization
provides a combination of high quality of book illustrations and the efficiency
of their preparation. This type of graphic art is relevant and promising and
requires further development.
References
1. Berezovsky VS Basics of
computer graphics / VS Berezovsky, VA Potiyenko, I. O. Zavadsky. - K .: Type.
Group BHV, 2009. - 400 pp.
2. Levin A. Sh. Self-teacher of computer graphics and
sound. St. Petersburg: Peter, 2006. 640 pp.
3. Tutubalin DK, Ushakov DA Computer graphics. Adobe Photoshop. Tomsk: Educational Center "School University", 2005. 92 pp.