Ïåäàãîãè÷åñêèå íàóêè /5.
Ñîâðåìåííûå ìåòîäû ïðåïîäàâàíèÿ
PhD,
Marekha
I.S.
Sumy State University, Ukraine
New approaches to teaching economics for
non-economists
Economics is a science that deals with the human needs, resources and, of
course, money. When a child is born, his parents don’t know precisely what
their offspring will be in a couple of tens of years. But one is known exactly –
their son or a daughter will be a consumer for the life term. It means that a
person is involved into economic relations forever regardless its origin,
family ties or occupation. Being a prudent consumer requires good economic knowledge.
In a word, one should care economics and its fundamental laws.
Some argue that teaching economics to students who are not necessarily
majoring in economics can be associated with a number of challenges [1].
Students may be very different in terms of their academic and skills backgrounds.
A cohort may include students who are interested in, and knowledgeable about, economics
along with others who are less interested and are taking the module because it
is compulsory. Students rarely carry forward any knowledge they have picked up – they do
the modules, pass it (eventually) and forget it.
Very often non-economists, especially those students who are taking their
degree in Medicine, Sports, Engineering do not understand the crucial
importance of economics and do not reveal any interest in studying it. This
problem arises because of at least two reasons. First, the teachers introduce
economics like highly theoretical science and students don’t see any reference
to their everyday life and future profession. Second, the lecturers restrict
the scope of economics by the books disposable at the school library and don’t explain
the variety of ways the modern economics can be understood in (behavioral
economics, health economics, economics of sports, happinomics, etc.). While
eliminating the second mistake requires special attention to the modern
branches of economics and appropriate up-to-date literature, dealing with the
first problem is just an answer to the question of inspiration.
The best way to inspire non-economist students to learn economics is to
engage them into game activities. Game is accepted by the students like some
kind of rest and entertainment and, therefore, can be used in educational
purposes. Economic games simplify the understanding of how economic machine
works and how people make economic decisions. One of the newest types of classroom
activities is using television analogies, e.g. Humor Club telecast. We propose
to implement this approach into economic environment resulting in Economic
Humor Club gaming. This game is based on adversarial, or competitive, basis.
Such competition fulfills the following functions:
1. Stimulates intensively cognitive process.
2. Develops the incentives for thinking, imagination, reflection,
self-regulation.
3. Transfers the knowledge, skills and abilities into practical plain.
4. Cultivates independence, will, ability to cooperate.
5. Encourages collectivity, skills to communicate, personal position.
Adversarial approach stipulates
involving students into exciting, entertaining activities affecting substantially
their abilities to memorize, understand and reproduce gained competences and
experience through gaming. Competition in the educational process ensures emotionally favorable environment for reproducing the acquired knowledge.
Moreover, it facilitates mastering difficult course concepts, creates good
mood, encourages students for intensive working, removes fatigue and
exhausting. All in all, the adversarial approach creates exciting environment
which is needed for a bright inspiration of the students. Adversarial games may
lay a foundation for the educational process. Positive effects from it are
achieved through improvisation, revealing free creative capacities of the
students, and combination of gaming and succeeding. In pedagogical context,
gaming based competition helps students to overcome uncertainty and believe in
themselves. An important factor of inspiration is to place students into the situation
of probable success. If the student wins, he will probably continue the
studying. For some students, the possibility to cooperate with a team is a half
of personal success.
The starting point of Economic Humor Club gaming is to divide students into
several teams. Gaming includes the following stages.
1. “Greetings”. The captains of each team introduce themselves using their
names and slogans. Humor is encouraged. Maximum score is 5 points.
2. “The right order”. Each team must arrange ancient Ukrainian money in the
right order. Maximum score is 3 points.
3. “Questions and answers”. Each team asks tricky economic questions to an
opponent team. Humor is encouraged. Maximum score is 5 points.
4. “Proverbs about money”. The team that doesn’t mention a proverb is out
of the game. The winners are given 5 points.
5. “Business poetry”. Each team must write a poem using economic terms
(price, income, demand, etc). Humor is encouraged. Maximum score is 5 points.
6. “Captain contest”. The captains are asked question dealing with economic
matters. Maximum score is 5 points.
7. “Three funny economic quizzes”. Each quiz is appreciated with 3 points.
8. “Home task”. Each team is asked a question “How to earn money to buy a
flat up to 30 years old?” Maximum score is 5 points.
9. “Economic mysteries”. Each team must explain economic paradoxes. Humor
is encouraged. Maximum score is 5 points.
As experience shows, non-economist students are involved into this gaming
with high interest. Combining humor and serious economic reality allows
students to learn economics in an exciting way. Such approach fosters to gain
more permanent economic knowledge by students. What is the most important is
that the acquired economic knowledge is gradually turned into economic views
and convictions what is the main target of teaching economics.
References:
1. Elliott C. Teaching economics to non economics majors / C. Elliott, J.
Sloman [Åëåêòðîííèé ðåñóðñ]. – Ðåæèì
äîñòóïó : https://www.economicsnetwork.ac.uk/themes/nonspecialists.