Usachev V.A., Voitenko K. R.

Donetsk Natioinal University of Economiks and Trade named after Tugan-Baranovsky

The economic games

Economics is the social science that analyzes the production, distribution, and consumption of goods and services. The term economics comes from the Ancient Greek οἰκονομία hence "rules of the house(hold)". Political economy was the earlier name for the subject, but economists in the late 19th century suggested "economics" as a shorter term for "economic science" that also avoided a narrow political-interest connotation and as similar in form to "mathematics", "ethics", and so forth.

A focus of the subject is how economic agents behave or interact and how economies work. Consistent with this, a primary textbook distinction is between microeconomics and macroeconomics. Microeconomics examines the behavior of basic elements in the economy, including individual agents (such as households and firms or as buyers and sellers) and markets, and their interactions. Macroeconomics analyzes the entire economy and issues affecting it, including unemployment, inflation, economic growth, and monetary and fiscal policy.

The Global Economics Game is an educational software game that simulates macroeconomic activity in a global context.   Players are in charge of their nation's economic policies.  They are the chief economic advisers to the president, the legislature, and the central bank of their countries.  The object of the game is to promote balanced economic growth without excessive pollution, while maintaining full employment without too much inflation.  Fiscal, trade, and monetary policies are used to avoid undesirable situations such as a depression or stagflation.

The game is fun to play.  It puts you in charge of a nation's economy.  One person can play the game against 1 to 6 other persons and/or computer managed countries.  Because it is educational and based upon the fundamental principles of macroeconomics, it is a useful and practical product for the following:  

Ø  Students, faculty and economics departments at high schools, colleges, and universities.

Ø  International business programs at academic institutions.

Ø  Training programs at international companies and organizations.

Ø  Parents who want to give their sons and daughters an educational gift.

Ø  Persons who like to play strategy games.

Ø  Anyone interested in the myriad of forces that shape the global economy.

"The Global Economics Game represents an excellent vehicle for providing impetus and stimulation for students to learn more about macroeconomics.  Students learn about the difficulties and tradeoffs associated with stabilizing and balancing a nation's economy through the use of discretionary economic policies, all within the framework of a challenging and fun game.  The game realistically simulates the interactive economic performance of nations based on (1) fiscal, international, and monetary policies supplied by the student 'policy makers' and (2) a set of predetermined socioeconomic competitive conditions and shocks that are changing throughout the game." 

- C. T. de Arrigunaga, Ph.D., President of Financial Consulting                              

- Adjunct Senior Professor in MBA Program at Golden Gate University 

- Adjunct Professor in International Graduate Finance Program at University of California, Berkeley

As of today there are many such games on the web. Here are nine to consider (all are listed on the far right under Top Economics Games):

1. Fix the Budget (NYT 11-13-2010)

This game lets you pick from the menu of choices to see how you would fix the budget. If only all government leaders played this game and posted their results.

2.  Fed Chairman Game

This game from the Federal Reserve Bank of San Francisco lets you try your hand as Chairman of the Fed.  My first round, I was not reappointed as Chair.

3. Game for Macroeconomists

This game is posted on Gregory Mankiw's site. Here you get to control both fiscal and monetary policy. It is also called the President's game - except in reality the President does not get to control monetary policy directly. To the chagrin of most Presidents, they don't even get to control fiscal policy directly, but must work with Congress.

One of the biggest knowledge gaps in freshman macro is that fiscal policy refers to taxation and spending and is conducted by Congress and the President (at the national  level). Whereas monetary policy typically refers to targets for money supply, interest rate, and/or credit and is conducted by the Fed.

4. The Economy Stupid (The Prime Minister's Game)

This game lets you choose fiscal policy for Great Britain. The game includes the VAT (value added tax - essentially a national sales tax that is designed to ensure collection).

5. Virtonomics Virtual Business

This game offers cash awards. It takes a substantial time investment to learn to play the game, but all aspects of running an international business are included. Players compete with other players around the globe.

6. Wall Street Survivor Stock Market Game

This is a top simulated stock market game. Cash Awards are given to the most successful players. Clubs or classes now can also win awards.

7. Investopedia Stock Simulator

Another top simulated stock market game. Cash awards are not given, but the game is integrated with Investopedia's vast pool of information for investors.

8. How to Trade Foreign Exchange

How the Market Works is yet another simulated stock market game. It also offers this game to practice trading in the foreign exchange markets.

9. Mock Futures Trading

This game offers practice trading in the futures/commodities markets.

Game theory's popularity is relatively recent. Its mathematical techniques were pioneered in the 1940s and 1950s by John Nash, John von Neumann and Oskar Morgenstern, although one of the earliest game-theoretic analyses of oligopoly was by Antoine Augustine Cournot in 1838.