Future changes with new technologies
Khussainova R.S.
Astana city
Forget
devices, the future of education
technology is all
about the cloud and anywhere access. In the
future,
teaching and learning is going to be social
Matt
Britland
Technology is everywhere--entwined in almost every
part of our culture. It affects how we live, work, play, and most importantly
learn. With mobile and other wireless devices like the IoT becoming an increasing
requirement across every industry today, it only makes sense that our schools
are also effectively deploying mobile technology in the classroom. However, for
many schools, implementing the latest technology is a difficult strategy to
navigate. Integrating technology in education helps students stay engaged. Most
students today have been using mobile devices like tablets and smartphones to
play and learn since they could crawl. So it only seems logical to align
today's classrooms with the way that your students want and are used to
learning. Using technology in the classroom gives teachers and other faculty
members the opportunity to develop their student's digital citizenship skills.
It's one thing to use mobile devices, it's a completely other thing to know how
to use them correctly and responsibly. When mobile technology is readily
available and performing correctly in the classroom, students are able to
access the most up-to-date information quicker and easier than ever before. The
traditional passive learning model is broken. With technology in the classroom
the teacher becomes the encourager, adviser, and coach.
Technology has the power to transform how people learn - but walk into some
classrooms and you could be forgiven for thinking you were entering a time
warp.
There will probably be a whiteboard instead of the traditional
blackboard, and the children may be using laptops or tablets, but plenty of
textbooks, pens and photocopied sheets are still likely.
And perhaps most strikingly, all desks will face forwards, with the
teacher at the front.
The curriculum and theory have changed little since Victorian times,
according to the educationalist and author Marc Prensky.
"The world needs a new curriculum," he said at the recent Bett
show, a conference dedicated to technology in education. "We have to
rethink the 19th Century curriculum."
Most of the education products on the market are just aids to teach the
existing curriculum, he says, based on the false assumption "we need to
teach better what we teach today".
He feels a whole new core of subjects is needed, focusing on the skills
that will equip today's learners for tomorrow's world of work. These include
problem-solving, creative thinking and collaboration.
"The teacher teaches as normal. Teachers can offer pupils points
for good behaviour, asking questions, or working well in their teams and it
gives them access to real life powers," Mr Young says.
Those powers are decided by the teachers and may include handing in
homework a day late.There are also penalties for those not concentrating in
class, turning up late or being disruptive.Children play the game in teams,
which means a lost point affects the entire group, and encourages them to work
together.It is being used in a school in Texas which has a mix of white,
Mexican and Afro-Americans. They would never normally speak to each other.Teachers
using the system - some 100,000 have signed up since it launched in August -
have noted not just better interaction between pupils, but better classroom
engagement and motivation.
"As in other games there are sometimes random events, which could
be something like everyone having to speak like a pirate for the day or the
teacher having to sing a song in class. The kids love it."
References
1. Wakefield, J. (2015,
February 2). Technology in schools: Future changes in classrooms – BBC News.
Retrieved September 5, 2015
2. ISTE https://www.iste.org/explore/articleDetail?articleid=884&category=In-the-classroom&article