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EdM A.A.Pazylova, EdM A. Ospanova
Turebekova Aydana, Saiyp
Baktygul
students of the
specialty "Foreign language: two foreign languages"
University
"Sirdariya, Kazakhstan"
Games in foreign language teaching
in the Kazakh group
Teacher motivation is not only about the motivation to
teach but also about the motivation to be a teacher as a lifelong career. A
career view underlines the temporal dimension of motivation in terms of a
vocational situation. The steps on a career path activate long-term success in
a challenging manner as intrinsic pleasure of being involved in one’s
profession and different extrinsic rewards with career advancement are
important.
Teaching is known as one of the most successful
professions. There are several reasons why teachers burn out: emotional
exhaustion, as the result of emotional and physical overworking (trying to do
too many things in a short time); depersonalization when teachers have negative
attitudes towards their colleagues. The third reason is the lack of personal
accomplishment [1].
Another de-motivating factor is
lack of intellectual challenge. Without discovery new
knowledge, skills, many teachers
teach the same subject. So they can “lose a spark”. The fifth reason is
restricted autonomy. Standardized tests, federal curricula. And general
mistrust with increasing administration demands is in this aspect. According to
Hargreaves teachers need positive emotions to affect their self-determined
motivation [2]. Self determination theory underlined three
universal psychological needs: competence, autonomy and relatedness.
It is essential to choose games which are appropriate
to the class in terms of language and type of participation. Having chosen an
appropriate game, its character and the aims and rules must be made clear to
the learners. It may be necessary to use the mother tongue to do this. If the
learners are unclear about what they have to do, chaos and disillusionment may
result.
Many teachers believe that competition should be
avoided. It is possible to play the majority of games in this work with a
spirit of challenge to achieve, rather than to 'do someone else down'. We
believe that it is wrong and counter-productive to match learners of unequal
ability even within a single exchange or challenge. The less able learner may
'give up' and the more able develop a false sense of his/her own achievement.
We also believe it is wrong to compel an individual to participate. For many
such learners there will be a point of 'readiness' to participate similar to
the state of 'reading readiness' in young children. Learners reluctant to
participate might be asked to act as judge and scorers.
As with all events in the classroom, it is advisable
to stop a game and change to something else before the learners become tired of
it. In this way their goodwill and concentration are retained.
We believe the teacher should never interrupt a game
which is flowing successfully in order to correct a mistake in language use. It
would suggest that the teacher is more concerned with form than with the
exchange of ideas. In general, we think it better for the teacher to note the
error and to comment on it later.
Any games or activities which involve language and
your learners enjoy are language-learning material. You can find 'new' games by
studying magazines, newspapers, radio and television programmer, party games
and indeed by asking your learners. If you can create these games in the
classroom and the language is appropriate, then they are useful. It is usually
difficult to find a new game for specific language practice just when you need
it. It is a wise precaution to collect and file games for use whenever you
happen to come across them. Games without materials can be described as in this
book and filed in a binder. Games with visual materials could be kept in
similar-sized envelopes bound in the same folder. It is helpful if the
description of the game is written on the outside of the envelope and the
visuals and handouts kept inside.
When collecting games it is important to note what
language need only be understood by the players and what language must be used
by them. Thus, the language level is determined by the type of use, not just
the structures and vocabulary items themselves.
Students
should start using dictionaries as early as possible, from Intermediate
upwards. With adequate training, dictionaries are an invaluable tool for
learners, giving them independence from the teacher. As well as understanding
meaning, students are able to check pronunciation, the grammar of the word
(e.g. verb pattern verb forms, plurality, comparatives, etc.), different
spelling, style and register, as well as examples that illustrate usage[3].
His most important contribution was to highlight the importance of
vocabulary as being basic to communication. We do agree that if learners do not
recognize the meaning of keywords they will be unable to participate in the
conversation, even if they know the morphology and syntax. On the other hand,
we believe that grammar is equally important in teaching, and therefore in our
opinion, it is not the case to substitute grammar teaching with vocabulary
teaching, but that both should be present in teaching a foreign language.
Bibliography
1. G.G.Artyushina, O.A.Sheypak, A.O.Atryushina
English language teacher motivation, Conference
ICL2009 September 23 -25, 2009 Villach, Austria 1(4) p.3-4.
2. Hargreaves, Andy: The emotional practice of teaching. Teaching and
teacher Education, 1988, 14/8, p.835-854.
5.
G.V. Rogova. Methods of teaching English. Moscow (1983).