Funtoviy I.I.

National technical university of Ukraine “Kyiv polytechnic institute them Igor Sikorsky"

Three-dimensional modeling in problems of pattern recognition

This article discusses practical application of three-dimensional modeling performed for image identification through the use of 3ds max software product. Further process of 3d model development is described as well as main factors that influence quality of model. Fundamental principles used for development of fullfledged model will be demonstrated.

3D-modeling could be defined as a process of development of three dimensional model of object. Main task of 3D-modeling is to develop visual three-dimensional figure of desired object. Through the use of three-dimensional graphics it is possible to develop accurate copy of certain object or to create new, even unreal, picture of object.

Three-dimensional graphics is used actively for creation of pictures on ground of displays and on pages of printed products in science and industry. For example, in project operation's automation system (POAS: for creation of solid elements: of buildings, parts of units and machinery), for visualization of architecture (including so called "virtual archeology"), in modern systems of medical visualization (see Fig.)

The broadest application of 3D graphics could be observed in most part of modern video-games as well as it is used as an element of cinematograph, television, printed products etc. [1]


 

Fig. 1 General scheme for creating a three-dimensional image

 


Report provides the use 3D-modeling for tasks related to recognition of images. It is necessary to have available database with already completed pictures (faces of people, pictures of animals, leaves of plants, insect etc). You should create high-quality 3D-model for most precise recognition of image. Most significantly it depends on number of photos or drawings of object you want to create. The more you have the more precise and real your model will be. The main positions of photo required for creation of 3D-model are top view, side views, front view and back view. These pictures allow creating of model precisely from all sides. Usage of pictures made from different perspectives has no sense.

For such kind of modeling usage of 3ds Max package is recommended. [2]. Autodesk 3ds Max (previously 3D Studio MAX) is fully-functional professional software system developed by Autodesk company and designated for creation and editing of three-dimensional graphic and animation. It contains the most advanced means for artists and multimedia specialists. It is fully compatible with Windows and Windows NT operational systems (32-bit and 64-bit as well). On March 2017, Version 17.0 of this product was released under trade name Autodesk 3ds Max 2015. This software is written on C # language (WPF) and uses Developer Express library as well.


 


 

Fig. 2 Top view of the 3ds Max package

 

Fig. 3 Side view in 3ds Max package

 

Fig. 4 Front View in 3ds Max Package

References

1.                  Hern D. Computer graphics and the OpenGL standard [Text] /, Donald Hearn, M. Paulin Baker; Trans. with English. 3rd edition - M .: Williams Publishing House, 2005. - 1168 p. - 5000 copies - ISBN 5-8459-0772-1, 0-13-015390-7

2.                  Rees S. Animation of characters in 3D Studio MAX. [Text] / Stephanie Rees; Trans. with English. - M .: Publishing house BOOKS, 2009. - 450 pages. - 5000 copies. - ISBN 5-88782-268-6, 1-57610-054-5